No bullshit guide to math and physics

No bullshit guide to math and physics

No bullshit guide to math and physics

Often calculus and mechanics are taught as separate subjects. It shouldn't be like that. Learning calculus without mechanics is incredibly boring. Learning mechanics without calculus is missing the point. This textbook integrates both subjects and highlights the profound connections between them. This is the deal. Give me 350 pages of your attention, and I'll teach you everything you need to know about functions, limits, derivatives, integrals, vectors, forces, and accelerations. This book is the only math book you'll need for the first semester of undergraduate studies in science. With concise, jargon-free lessons on topics in math and physics, each section covers one concept at the level required for a first-year university course. Anyone can pick up this book and become proficient in calculus and mechanics, regardless of their mathematical background.

No Bullshit Guide to Linear Algebra

No Bullshit Guide to Linear Algebra

No Bullshit Guide to Linear Algebra

This textbook covers the material for an undergraduate linear algebra course: vectors, matrices, linear transformations, computational techniques, geometric constructions, and theoretical foundations. The explanations are given in an informal conversational tone. The book also contains 100+ problems and exercises with answers and solutions. A special feature of this textbook is the prerequisites chapter that covers topics from high school math, which are necessary for learning linear algebra. The presence of this chapter makes the book suitable for beginners and the general audience-readers need not be math experts to read this book. Another unique aspect of the book are the applications chapters (Ch 7, 8, and 9) that discuss applications of linear algebra to engineering, computer science, economics, chemistry, machine learning, and even quantum mechanics.

No Bullshit Guide to Math and Physics

No Bullshit Guide to Math and Physics

No Bullshit Guide to Math and Physics

Often Physics and Mathematics are taught as separate subjects. Learning Physics without Mathematics first is incredibly difficult. Learning Physics without Mathematics is missing the point. This textbook integrates both subjects and highlights the profound connections between them.

Neuronale Netze Selbst Programmieren

Neuronale Netze Selbst Programmieren

Neuronale Netze Selbst Programmieren

Neuronale Netze sind Schlüsselelemente des Deep Learning und der Künstlichen Intelligenz, die heute zu Erstaunlichem in der Lage sind. Dennoch verstehen nur wenige, wie Neuronale Netze tatsächlich funktionieren. Dieses Buch nimmt Sie mit auf eine unterhaltsame Reise, die mit ganz einfachen Ideen beginnt und Ihnen Schritt für Schritt zeigt, wie Neuronale Netze arbeiten. Dafür brauchen Sie keine tieferen Mathematik-Kenntnisse, denn alle mathematischen Konzepte werden behutsam und mit vielen Illustrationen erläutert. Dann geht es in die Praxis: Sie programmieren Ihr eigenes Neuronales Netz mit Python und bringen ihm bei, handgeschriebene Zahlen zu erkennen, bis es eine Performance wie ein professionell entwickeltes Netz erreicht. Zum Schluss lassen Sie das Netz noch auf einem Raspberry Pi Zero laufen. - Tariq Rashid hat eine besondere Fähigkeit, schwierige Konzepte verständlich zu erklären, dadurch werden Neuronale Netze für jeden Interessierten zugänglich und praktisch nachvollziehbar.

Sustained Leadership WBS

Sustained Leadership WBS

Sustained Leadership WBS

The Sustained Leader WBS provides a comprehensive tool for assessing and improving leadership potential. A Work Breakdown Structure decomposes every part of the work to be done in a project. Through extensive research and surveys the author has identified 229 WBS elements that apply to building yourself into a sustained leader. Each element provides a self-assessment, additional resources, and a place to record personal goals and due dates giving each reader a personal program plan to build themselves into a better leader.

Math for Programmers

Math for Programmers

Math for Programmers

In Math for Programmers you’ll explore important mathematical concepts through hands-on coding. Filled with graphics and more than 300 exercises and mini-projects, this book unlocks the door to interesting–and lucrative!–careers in some of today’s hottest fields. As you tackle the basics of linear algebra, calculus, and machine learning, you’ll master the key Python libraries used to turn them into real-world software applications. Summary To score a job in data science, machine learning, computer graphics, and cryptography, you need to bring strong math skills to the party. Math for Programmers teaches the math you need for these hot careers, concentrating on what you need to know as a developer. Filled with lots of helpful graphics and more than 200 exercises and mini-projects, this book unlocks the door to interesting–and lucrative!–careers in some of today’s hottest programming fields. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the technology Skip the mathematical jargon: This one-of-a-kind book uses Python to teach the math you need to build games, simulations, 3D graphics, and machine learning algorithms. Discover how algebra and calculus come alive when you see them in code! About the book In Math for Programmers you’ll explore important mathematical concepts through hands-on coding. Filled with graphics and more than 300 exercises and mini-projects, this book unlocks the door to interesting–and lucrative!–careers in some of today’s hottest fields. As you tackle the basics of linear algebra, calculus, and machine learning, you’ll master the key Python libraries used to turn them into real-world software applications. What's inside Vector geometry for computer graphics Matrices and linear transformations Core concepts from calculus Simulation and optimization Image and audio processing Machine learning algorithms for regression and classification About the reader For programmers with basic skills in algebra. About the author Paul Orland is a programmer, software entrepreneur, and math enthusiast. He is co-founder of Tachyus, a start-up building predictive analytics software for the energy industry. You can find him online at www.paulor.land. Table of Contents 1 Learning math with code PART I - VECTORS AND GRAPHICS 2 Drawing with 2D vectors 3 Ascending to the 3D world 4 Transforming vectors and graphics 5 Computing transformations with matrices 6 Generalizing to higher dimensions 7 Solving systems of linear equations PART 2 - CALCULUS AND PHYSICAL SIMULATION 8 Understanding rates of change 9 Simulating moving objects 10 Working with symbolic expressions 11 Simulating force fields 12 Optimizing a physical system 13 Analyzing sound waves with a Fourier series PART 3 - MACHINE LEARNING APPLICATIONS 14 Fitting functions to data 15 Classifying data with logistic regression 16 Training neural networks