The Madden Phenomenon

The Madden Phenomenon

The Madden Phenomenon

* History - From the first game in 1989 to the latest incarnation for the next-gen consoles, this book explores the rich and colorful history of the game. * Celebrity Call Outs — Celebrities and NFL players will sound off on their connection to the Madden NFL franchise and what the game means to them. * Madden Challenge Coverage - Full coverage of the world-wide contest that pits the best Madden players and pretenders against each other for bragging rights and a $100,000 cash prize. * World class photos — Featuring photography from leading news outlets coupled with exclusive shots from the developers’ personal archives.

30 Second Weather

30 Second Weather

30 Second Weather

If you only have 30 seconds, there is time - using this book - to make sense of the science behind the seeming vagaries of the weather, the controversies, predictions and forecasts for climate change that shape our day-to-day experiences of the great outdoors. Ever since Aristotle first tried to explain the forces that seem to fall from the heavens, meteorology has opened up the study of weather, and caused disputes over the reasons why seasons change, where precipitation falls, why winds blow and when the sun shines. From halcyon days to hurricanes, supercells to silver linings, global warming to giant hailstones, here is the ultimate guide to a near-universal preoccupation: what's the weather like?

Global Climate Change

Global Climate Change

Global Climate Change


Our Changing Planet

Our Changing Planet

Our Changing Planet


Computer Games as a Sociocultural Phenomenon

Computer Games as a Sociocultural Phenomenon

Computer Games as a Sociocultural Phenomenon

In the course of their increasing sociocultural importance, the academic interest in computer games has been growing considerably in the last years. This profound anthology comprehensibly introduces latest approaches in the central fields of game studies and provides an extensive survey of the contemporary game culture. Internationally renowned media and literature scholars, social scientists, game designers, and artists explore the cultural potential of computer games and present new concepts of researching sociocultural, industrial, and aesthetic aspects of digital entertainment.

Physica D

Physica D

Physica D