'Do monsters always stay in the book where they were born? Are they content to live out their lives on paper, and never step foot into the real world?' The Villa Diodati, on the shore of Lake Geneva, 1816: the Year without Summer. As Byron, Polidori, and Mr and Mrs Shelley shelter from the unexpected weather, old ghost stories are read and new ghost stories imagined. Born by the twin brains of the Shelleys is Frankenstein, one of the most influential tales of horror of all time. In a remote mountain house, high in the French Alps, an author broods on Shelley's creation. Reality and perception merge, fuelled by poisoned thoughts. Humankind makes monsters; but who really creates who? This is a book about reason, the imagination, and the creative act of reading and writing. Marcus Sedgwick's ghostly, menacing novel celebrates the legacy of Mary Shelley's literary debut in its bicentenary year.
We Deserve Better Villains is a highly accessible how-to guide for video game designers no matter what level of experience to understand what is needed to be successful in the development cycle of any video game from concept to supporting the game live. Each chapter outlines a period in a video games development cycle, what key concepts need to be on a designers mind and how they can work to improve themselves every step of the way. To help visualize the journey the chapters start with a section centered on the reader as a hero character in a fictitious adventure video game that faces the trials and tribulations of the development cycle to completing the game. We all deserve better games, better heroes and villains which starts with learning what it takes to survive in the game development system as a videogame designer. Key Features Accessible enough for novices, insightful enough for veteran game designers Allows readers of at any level of video game knowledge to connect with the struggle of making a video game Concepts are delivered in a short, specific approach followed with practical exercises to follow to getting the reader into action to improve their skills
Short Story. The year is 1687. Beldren, a former indentured servant, suffers the same fate as many others of his kind - the promised land and money never materialized, despite having done their time. When Matthias suggest they take their due, Beldren is skeptical, but what else does he have to do? It's a choice he may live to regret. Can be read as a stand alone.
The purpose of this writing is to help personnel managers solve problem. It is meant to help those who need and seek help in the field of Personnel Management. Anyone who supervises or manages people in any environment should find something here that will aid them in doing their job better, more efficiently, and with greater success. The original Benjamin Franklin started the Fire Service as a simple organization of volunteers with the goal of saving lives and property. What is written here is designed to build on that foundation and aid you in managing the complexities of the modern Fire Service. In 1733 Ben Franklin was asking that his city fight fires the way the bigger cities like Philadelphia do: "Soon after it [a fire] is seen and cry'd out, the Place is crowded by active Men of different Ages, Professions and Titles who, as of one Mind and Rank, apply themselves with all Vigilance and Resolution, according to their Abilities, to the hard Work of conquering the increasing fire." Under Franklin's goading, a group of thirty men came together to form the Union Fire Company on December 7, 1736.
Brat has always lived in the isolated castle on the island, taking care of the vicious creatures that his master creates, waiting in terror for the moment when they are ready to be put to use. But then the unthinkable happens. The monsters get out. Now Brat must overcome his fears, and venture into the world he has hidden from his whole life. For the fate of everyone rests on his shoulders alone. . . A thrilling new standalone adventure from Lorraine Gregory.
Stefan Korsak and his genetically-altered brother have evaded the Institute for three years. When they learn the new location of the secret lab, they plan to break in and save the remaining children there. But one of the little ones doesn't want to leave. She wants to kill...
A timely, contemporary novel challenging ideas around health – our own and our planet's – and the stigma that persists around illness, by Printz Medallist and internationally bestselling novelist, Marcus Sedgwick. Ash has lived in eight states in as many years. Mom has gone walkabout, but stepdad Jack is like a father, and stepbrother Bly the best anyone could wish for. When Bly goes missing too, Ash sets off to search for him – and finds something much bigger: the sickness of the world. Arriving in Snowflake, Arizona, Ash discovers Bly living with a community 6000 feet high in the wide red desert. They call themselves the Canaries and all suffer from some kind of environmental illness. They are ostracised by modern society, as it continues to ignore climate change, global warming and so much more of our self-inflicted poisoning of the planet. When Ash takes ill, the doctor's response is, 'it's all in your mind'. In a story spanning seven years with triumphs and tragedies, Ash learns how to live as the world is pushed to a point of no return. This humane and deeply thoughtful novel is about resilience, trust, family and love.
Collected from the works of philosophy and social criticism of Brian C. Taylor from 2006 to 2013, this anthology contains everything of value written so far. This collection also has unpublished works formerly unavailable online or in book form.
Originally published in 1970. This book takes an extremely critical look at the British Press and explodes complacently held views of the time about the merits and virtues of British newspapers. From its polemical introduction by the editor it continues with chapters by a strong host of contributors to set the press in historical context, consider Fleet Street’s methods, and look at the effect of advertising. Particular aspects investigated are that of women’s journalism, sport, financial journalism and reviewing. Final chapters look at the underground, fringe press, provincial papers, and a comparison with other countries’ press.